kreal
 
 
No information given.
Currently Offline
Favorite Game
1.2
Hours played
Recent Activity
2,481 hrs on record
last played on Apr 1
318 hrs on record
last played on Aug 2, 2023
5.1 hrs on record
last played on Jun 12, 2023
SühaN:DXD_(ツ) Mar 13 @ 8:56am 
Signed by Sühan:DXD :awp:
Lil Broomsticc Mar 2 @ 2:18pm 
+rep top 10 surfer and map creator :D
robert3 Nov 2, 2022 @ 9:17am 
+rep met this guy during a diving lesson on the maldives, hopefully we meet again, stay safe brotha
76561199181038140 Aug 3, 2022 @ 1:12am 
gogo
76561198077624475 Jun 20, 2022 @ 3:54am 
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🌸🌸 𝓕𝓻𝓲𝓮𝓷𝓭𝓵𝔂 𝓰𝓾𝔂=)🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸
_ 🌸𝓦𝓮 𝓬𝓪𝓷 𝓫𝓮 𝓯𝓻𝓲𝓮𝓷𝓭𝓼 𝓯𝓸𝓻 𝓯𝓾𝓽𝓾𝓻𝓮 𝓰𝓪𝓶𝓮𝓼^_^🌸
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Spy Complex Jul 23, 2021 @ 10:59am 
It is not very accurate to define a "good" map depending on the time spent to create it. Time is a very broad term. It can be split up into many factors such as time spent testing, time spent detailing, and even time spent gathering stolen textures, etc. In same cases, one may find themselves spending a lot of "time" trying to fix a bug/glitch or attempting to make some beautiful scenery but deciding that it looks like "trash" so in the end the work done and "time" is lost. One can not truely say that the more time spent in creating a map equates to a "good" map. What really counts is effort. Thank you for reading.