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I have no idea why this happens or what it means.
--- End of inner exception stack trace ---
[Ref 121F500C]
at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00028] in <69945a8ed6c540cf90b578de735e0605>:0
- POSTFIX LunarFramework.Bootstrap: Void LunarFramework.Internal.Patches.Patch_Verse_StaticConstructorOnStartupUtility:CallAll_Postfix()
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
I am experiencing the EXACT SAME ERROR.
All of my Apinis are spawning without heads, but if I use cheat codes to assign a head, the Apinis show up. This also happens to Azuris and Necropinis, without exception.
This is my Hugs Library Log: https://gist.github.com/HugsLibRecordKeeper/9f8ae899d1402209bff4980b4ce38b08
This is my Hugs Library Log: https://gist.github.com/HugsLibRecordKeeper/e8e00647d8c332143a1d3f9d3f89d4d9 .