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I gave a Child the Gene Seed and turned him into a Space Marine that way. I have found that his body, head, and everything is completely invisible. I get this error every millisecond whenever he is on the screen.
This is my Hugs Library Log: https://gist.github.com/HugsLibRecordKeeper/2eef041079c2c9ab5cd7b5b990cb74d0 .
Error in WorldGenStep: System.TypeInitializationException: The type initializer for 'AlienRace.HarmonyPatches' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
[Ref D0E9B5DD]
at AlienRace.HarmonyPatches..cctor () [0x02891] in <3cc9a3fbab7b4a48befe1fee04b1f1d5>:0
--- End of inner exception stack trace ---
[Ref A9F612EB]
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Verse.PawnGenerator.GeneratePawn_Patch2(Verse.PawnGenerationRequest)
at RimWorld.Faction.TryGenerateNewLeader () [0x00259] in <957a20e0be784a65bc32cf449445b937>:0
at RimWorld.FactionGenerator.NewGeneratedFaction (RimWorld.FactionGeneratorParms parms) [0x001f0] in <957a20e0be784a65bc32cf449445b937>:0
at RimWorld.FactionGenerator.CreateFactionAndAddToManager (RimWorld.FactionDef facDef) [0x0008e] in <957a20e0be784a65bc32cf449445b937>:0
at RimWorld.FactionGenerator.AddFactionToManager (RimWorld.FactionDef facDef) [0x00000] in <957a20e0be784a65bc32cf449445b937>:0
at RimWorld.FactionGenerator.GenerateFactionsIntoWorld (System.Collections.Generic.List`1[T] factions) [0x00095] in <957a20e0be784a65bc32cf449445b937>:0
at RimWorld.Planet.WorldGenStep_Factions.GenerateFresh (System.String seed) [0x00005] in <957a20e0be784a65bc32cf449445b937>:0
at RimWorld.Planet.WorldGenerator.GenerateWorld (System.Single planetCoverage, System.String seedString, RimWorld.Planet.OverallRainfall overallRainfall, RimWorld.Planet.OverallTemperature overallTemperature, RimWorld.Planet.OverallPopulation population, System.Collections.Generic.List`1[T] factions, System.Single pollution) [0x0010f] in <957a20e0be784a65bc32cf449445b937>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.List`1<RimWorld.FactionDef>,single)
Verse.Root_Play:SetupForQuickTestPlay ()
RimWorld.MainMenuDrawer/<>c:<DoMainMenuControls>b__24_10 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Exception from asynchronous event: System.TypeInitializationException: The type initializer for 'AlienRace.HarmonyPatches' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
[Ref D0E9B5DD] Duplicate stacktrace, see ref for original
--- End of inner exception stack trace ---
[Ref 7FDC2775]
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.RimWorld.Scenario.PostIdeoChosen_Patch1(RimWorld.Scenario)
at Verse.Root_Play.SetupForQuickTestPlay () [0x00096] in <957a20e0be784a65bc32cf449445b937>:0
at RimWorld.MainMenuDrawer+<>c.<DoMainMenuControls>b__24_10 () [0x00000] in <957a20e0be784a65bc32cf449445b937>:0
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00008] in <957a20e0be784a65bc32cf449445b937>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
https://gist.github.com/HugsLibRecordKeeper/4197f95c04925c11acc03c5b68209141
Thanks for fixing!
Also what is the option of geneseed growth(neophyte) that hasnt changed since the first administration, despite me using the finish medical option taking 10 geneseed being done.