RimWorld
Faction Blender
Faction Blender Error log / Bug Report
[HugsLib][ERR] FactionBlender caused an exception during OnDefsLoaded: System.NullReferenceException: Object reference not set to an instance of an object
at FactionBlender.DefInjectors.InjectPawnKindDefsToFactions (System.Collections.Generic.List`1[T] FB_Factions) [0x00400] in <b9dc7bb7a50c4c4190f3869b9f651f7e>:0
at (wrapper dynamic-method) FactionBlender.Base.FactionBlender.Base.DefsLoaded_Patch2(FactionBlender.Base)
at HugsLib.HugsLibController.OnDefsLoaded () [0x0001a] in <4dd8a30b2ddc479e878b55ffe02db6e8>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
HugsLib.Utils.ModLogger:ReportException (System.Exception,string,bool,string)
HugsLib.HugsLibController:OnDefsLoaded ()
(wrapper dynamic-method) HugsLib.HugsLibController:HugsLib.HugsLibController.LoadReloadInitialize_Patch2 (HugsLib.HugsLibController)
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
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[HugsLib][ERR] FactionBlender caused an exception during OnDefsLoaded: System.NullReferenceException: Object reference not set to an instance of an object at FactionBlender.DefInjectors.InjectPawnKindDefsToFactions (System.Collections.Generic.List`1[T] FB_Factions) [0x00400] in <b9dc7bb7a50c4c4190f3869b9f651f7e>:0 at FactionBlender.Base.DefsLoaded () [0x000db] in <b9dc7bb7a50c4c4190f3869b9f651f7e>:0 at HugsLib.HugsLibController.OnDefsLoaded () [0x0001a] in <a56dbe2cf5184fe991f5fb736b3081b0>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) HugsLib.Utils.ModLogger:ReportException (System.Exception,string,bool,string) HugsLib.HugsLibController:OnDefsLoaded () (wrapper dynamic-method) HugsLib.HugsLibController:HugsLib.HugsLibController.LoadReloadInitialize_Patch1 (HugsLib.HugsLibController) Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

I'm not sure what this is, but I get it every time I start the game.

This is my Hugs Library Log: https://gist.github.com/19237b7ea81bf75b74f2c8b81c52a596 .
Hollow golems from rimworld of magic causes major issues as they are not supposed to ever be hostile. they are lacking AI, give options that do not work as if they were under your control and when dropped by drop pods, they never exit them, causing lag and things like wave survival to never finish a raid
Unsure wha race it selects, but when I use the randomizer function during pawn randomization/creation the UI will disapear, just gone. I think it might be from it selecting some sort of race that im not supposed to play as, Unsure. bug is permanent until I close the game. ALSO the randomizer gives me gear Im not supposed to have from some other modded factions (note that it doesnt instantly break, it just makes the ui dissapear from selecting some sort of unplayable race/pawn when i click randomize)
Laatst bewerkt door albertball; 13 mrt 2022 om 12:32
[HugsLib][ERR] FactionBlender caused an exception during OnDefsLoaded: System.NullReferenceException: Object reference not set to an instance of an object at FactionBlender.Base.FilterPawnKindDef (Verse.PawnKindDef pawn, System.String filterType, System.String watchSetting, System.Int32 minCombatPower) [0x00009] in <b9dc7bb7a50c4c4190f3869b9f651f7e>:0 at FactionBlender.Base.FilterPawnKindDef (Verse.PawnKindDef pawn, System.String filterType, System.Int32 minCombatPower) [0x00001] in <b9dc7bb7a50c4c4190f3869b9f651f7e>:0 at FactionBlender.DefInjectors+<>c__DisplayClass3_0.<InjectPawnKindDefsToFactions>b__1 (Verse.PawnKindDef pawn) [0x00000] in <b9dc7bb7a50c4c4190f3869b9f651f7e>:0 at System.Linq.Enumerable+WhereListIterator`1[TSource].MoveNext () [0x00037] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at FactionBlender.DefInjectors.InjectPawnKindDefsToFactions (System.Collections.Generic.List`1[T] FB_Factions) [0x008bf] in <b9dc7bb7a50c4c4190f3869b9f651f7e>:0 at (wrapper dynamic-method) FactionBlender.Base.FactionBlender.Base.DefsLoaded_Patch2(FactionBlender.Base) at HugsLib.HugsLibController.OnDefsLoaded () [0x0001a] in <a56dbe2cf5184fe991f5fb736b3081b0>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)


I can't really tell what is going on here, but I am currently unable to generate a new World.

The other two errors I have encountered involve the What the Hack Mod and the Pokemon Mod.

Here is my Hugs Library Log: https://gist.github.com/da87ff8562fddb0d43b1c8bb30a57a5c .
SineSwiper  [ontwikkelaar] 25 mei 2022 om 18:22 
> Hollow golems from rimworld of magic causes major issues as they are not supposed to ever be hostile.

Might be worth another exception to the Excluded Races config. Any idea what the defName is for that one?

As far as the NullReferenceExceptions, those are hard to track down without the PawnKindDef. But, I'll see if I can insert more debugs for that.
SineSwiper  [ontwikkelaar] 29 mei 2022 om 9:57 
Still getting errors after the latest update? Any more detail from them?
Could not resolve cross-reference: No RimWorld.XenotypeDef named Baseliner found to give to RimWorld.XenotypeChance RimWorld.XenotypeChance
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()

Seems to be getting this error when the mod is enable with the latest version?
[HugsLib][ERR] FactionBlender caused an exception during OnDefsLoaded: System.NullReferenceException: Object reference not set to an instance of an object at FactionBlender.Base.FilterPawnKindDef (Verse.PawnKindDef pawn, System.String filterType, System.String watchSetting, System.Int32 minCombatPower) [0x00008] in <887e2fa4938641d78a7aaeab275fd235>:0 at FactionBlender.Base.FilterPawnKindDef (Verse.PawnKindDef pawn, System.String filterType, System.Int32 minCombatPower) [0x00000] in <887e2fa4938641d78a7aaeab275fd235>:0 at FactionBlender.DefInjectors+<>c__DisplayClass4_0.<InjectPawnKindDefsToFactions>b__1 (Verse.PawnKindDef pawn) [0x00000] in <887e2fa4938641d78a7aaeab275fd235>:0 at System.Linq.Enumerable+WhereListIterator`1[TSource].MoveNext () [0x00037] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at FactionBlender.DefInjectors.InjectPawnKindDefsToFactions (System.Collections.Generic.List`1[T] FB_Factions) [0x007e8] in <887e2fa4938641d78a7aaeab275fd235>:0 at FactionBlender.Base.DefsLoaded () [0x000f6] in <887e2fa4938641d78a7aaeab275fd235>:0 at HugsLib.HugsLibController.OnDefsLoaded () [0x0001a] in <4a46802aeab646ab99159f7eecb6b57e>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string) HugsLib.Utils.ModLogger:ReportException (System.Exception,string,bool,string) HugsLib.HugsLibController:OnDefsLoaded () (wrapper dynamic-method) HugsLib.HugsLibController:HugsLib.HugsLibController.LoadReloadInitialize_Patch1 (HugsLib.HugsLibController) Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()



This error happens when I load "Rimworld" to the main menu.

This is my Hugs Library Log: https://www.anonfiles.com/T8S0b4l6zb/HLL_log .
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