RimWorld

RimWorld

527 ratings
Misc. Bees'n'Honey
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.493 MB
Sep 18, 2016 @ 4:59pm
Aug 1 @ 2:38pm
46 Change Notes ( view )

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Misc. Bees'n'Honey

Description
This mod adds the option to build beehives where you can harvest your very own honey.
You need to research 'beekeeping'. Once done you can look out for wild beehives where you can find queen bees waiting to be transferred to your own beehive.
With your beehives you can grow new queens to expand your hives. They will also produce honey for you to eat or sell.



Hints:
- You can find queen bees in dead trees or maybe with exotic good traders.
- Make sure you have enough flowers near your beehive or it'll reduce the honey production.
- The honey production is also reduced in fall and completely disabled in winter.
- Honey will be harvested when the beehive is full.
- Mead (honey-wine) can be produced at the brewery.
- New queens can be harvested from hollow trees or via the bill menu of the hive.


(Version: 1.6.0)
Special Thanks to thedee05 for some graphics

Languages: English, German, Chinese, Russian

Thanks to duduluu and Buscuit now with a translation for Chinese (both)
Thanks to AlexDeluxe now also with a translation for Russian

The latein american translation by CANALETA can be found here.
Popular Discussions View All (3)
5
Mar 2, 2023 @ 12:01pm
Fermenting barrel?
Ghawblin
2
Aug 26, 2020 @ 4:40am
A non steam version please
echo
2
Aug 29, 2019 @ 6:17pm
small mod list help for "tactical idiots" username
pgames-food
356 Comments
Silky Aug 20 @ 7:34am 
Thank you for the uopdate! I love this mod so much, it's just part of the game for me now.
TurtleShroom Aug 9 @ 12:26pm 
Thank you for the update!
Haplo_X1  [author] Aug 9 @ 12:13pm 
@Narvi: It shouldn't change that, as I do not change the workTableRoomRole of the Brewery. I just add a recipe to the recipe list.. It is a cooking recipe, but still.. Nothing changed there between 1.5 and 1.6.
@TurtleShroom: It is already updated to 1.6.
Spotter Aug 7 @ 3:09pm 
If I still was playing RW, this Mod would definitely be added to my game. Because it's a Natural Resource all versions should be able to use. 👍👍 5k💖&😁
Spotter Aug 7 @ 3:07pm 
@TurtleShroom... Whoa I see the word Shroooooooom! :steamhappy:
Sadly, I quit playing RW after their updates ruined so many MODS, and the Mod creators rarely, if ever updated my Fab Fave ones. :steamsad: I had a Cowboy world, invaded by dinosaurs, that I used to help write a Novella story about that fantasy. But never got to finish when RW made an update destroying the combinations I was using.
:steamsalty::steammocking::steamfacepalm:
TurtleShroom Aug 7 @ 1:21pm 
Do you plan on updating this Mod? On my end, it claims that it's still only supporting V1.5 and not V1.6 . I also do not have a V1.6 folder in your Mod's directory. Is this a problem on my end?
Spotter Aug 4 @ 7:52am 
LOL 🤠😁🤣🤣 So now RW is copying cool things from Going Medieval, in the hopes that RW makes more $$$ eh?
Narvi Aug 4 @ 7:36am 
@Haplo_X1 Hello! Thank you for your mod.

I believe that when you added Mead to the brewery, you also changed the brewery so that it makes the room a kitchen. In vanilla, it currently makes the room a workshop, and the work bonus for the brewery comes from the room being a workshop, so currently there is an 80% efficiency malus for the brewery being in its own room with no other production furniture. (Tested it with and without this mod.)
Chefkoch Jul 26 @ 3:39am 
as far as i can say it works with 1.6. Play around for 10+ hours now without any problem. :steamhappy:
SalzStange Jul 16 @ 12:57am 
uff, it needs 1.6 :(