Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem




















































































Just research it!!
In all seriousness, the basic workshop is rather easy to acquire even as a tribal due to its cost, unlock, and the fact its not electric powered. However the rest of the mod demands access to electricity and seperate research.
If you want simple stuff stick to things like tea, tobacco, gravies, and flower soaps/oils that you can reliably produce with a lvl6 grower and below. Alternatively, if you want consumables you can use for combat/disease utilize garlic plantations and the fermenter to create black garlic.
Not only is the item itself easy to make/use...the base garlic itself takes a long time to rot in storage meaning you don't need fridges wasting your batteries.