RimWorld

RimWorld

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Hellsing ARMS Ultimate
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
47.315 MB
Jul 13, 2022 @ 12:49pm
Aug 3 @ 9:07am
62 Change Notes ( view )

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Hellsing ARMS Ultimate

Description

Hellsing ARMS Ultimate includes an array of powerful weapons, apparel, abilities, races, factions, etc. based on the anime/manga Hellsing. Catholic paladins contend Protestant vampire hunters as vampire Panzer grenadiers slaughter mercenary dogs of war. These turbulent forces clash in ferocious crescendo as Hell itself sings!

This mod is an expansive sequel to my previous mod Hellsing ARMS. The gulf between them is wide enough that I thought it was worthwhile to keep Hellsing ARMS as a much simpler, weapons-focused, CE-compatible alternative (to be clear, Ultimate is NOT CE-compatible).
DISCLAIMER
  • Hellsing is a manga by Kouta Hirano which spawned two anime:
    Hellsing - Impure Souls in 2001 (Gonzo Animation) and Hellsing Ultimate in 2006 (Satelight, Madhouse, Graphinica).
  • I do not own or represent any aspect of the Hellsing IP. This is simply a fan work.
  • References within this mod are made with respect to the Hellsing fiction’s depiction of entities rather than real historical entities.
  • Though this mod obviously centres around Hellsing, a fair deal of artistic liberties were taken while gamifying it into RimWorld.

REFERENCE
Change Notes
Suggestions & Planned Features
Bug Reports & Known Issues
Compatibility

FAQ
Combat Extended compatible?
No and compatibility is not planned. The smaller version linked above is CE-compatible.

Why won't my ghouls/vampires drink blood pouches or other vampire food automatically?
Probably because this mod was added to an existing save. This is the same issue any stockpile will face when a mod with new items are added to an existing save. The simple fix: check the Assign Tab > Manage Food Policies > Lavish (or whatever else your ghouls/vamps are set to) and make sure blood pouches, chococlot, and bloodbreakers are checked.

Where do I find [item]?
Normally you can see in the research tree what fruits a project will bear, but some items of this mod are created through unique crafting stations using VEF and will not show up on the research page. For spirits or ability orbs use the Spirit Resonator. For other items you're probably looking for the Cascading Casket found in the dimensional research project.

How do I create a race from this mod with Character Editor?
Hellsing races are two-pronged, composed of a HAR-race-thingdef and a racial hediff.
NOTE: A pawn with one, but not the other, will not function correctly!
I don't know how to make such a pawn with Character Editor, but what I can suggest that will work is this: just design your desired pawn as a normal human (whatever xenotypes are fine too), and give them a metamorphic hediff which corresponds to whichever race you want them to be (e.g. FREAKY Metamorphosis - Artificial Vampire, or Vampiric Metamorphosis - True Vampire). Be advised that they will be downed soon after the start of the game as the metamorphosis takes some time to work.

What's a cheaty way to add a bunch of souls or levels to my True Vampire?
Just spawn in a bunch of Ultimate Bloodbreakers and eat them.

CREDITS
Hellsing – Kouta Hirano
Hellsing ARMS Ultimate:
  • Graphics, XML, various C# functionalities – Baskerville
  • (All graphics were made with the free & open-source Inkscape)
  • Various C# functionalities – See Dependencies
Useful Information – Hellsing Fandom Wiki, Internet Movie Firearms Database

DEPENDENCIES
Humanoid Alien Races (erdelf)
  • Ghouls & Vampires were built with this framework.
Vanilla Expanded Framework (Oskar Potocki et al.)
  • Multi-Verb Combat Framework
  • Heavy Weapons
  • Shields Framework
  • Item Processing
  • Miscellaneous Comps
Tabula Rasa (formerly known as Outpost21 Toolbox) (Neronix17)
  • As of HSAU v1.53: is no longer required as a dependency for RimWorld 1.5+
  • Is still a required dependency for RimWorld 1.3 and 1.4

RECOMMENDED
SOLDATEN (LUNARTIKA)
  • Patched so that Millennium will prefer its German WWII weaponry.
  • Disappeared.
[HRK] RIM AT WAR - WW2 German Weapons (Harkon)
  • Patched so that Millennium will prefer its German WWII weaponry.
Glowing Eyes Genes (LTS)
  • Patched so that undead races make use of its cool effects.
Search and Destroy! (roolo)
  • Should be obvious!










Popular Discussions View All (5)
370
Nov 13 @ 3:27pm
PINNED: Bug Reports & Known Issues
Baskerville
322
Jun 15 @ 10:14pm
PINNED: Suggestions & Planned Features
Baskerville
99
Sep 8 @ 4:45pm
PINNED: Compatibility
Baskerville
1,627 Comments
3238659256 Nov 23 @ 6:14am 
Except for the Crusades start, the Vampire Brothers, Ghoul Horde, and Long Night starts will only have floating clothes during the character editing stage. Once you enter the map, they act like invisible people. If you remove the clothes, all that's left is a bundle of air holding weapons.

Chinese localization link: https://steamcommunity.com/sharedfiles/filedetails/?id=3598848296

It would be great if you could help solve this problem, as the Chinese localization author has not responded yet.
Baskerville  [author] Nov 22 @ 11:01am 
@3238659256
It sounds strange to me that a localization would have an effect on any textures. Would you mind clarifying what you meant by "none of the other scenarios have villager textures"?

@Eppi
Thank you, I'm glad you enjoy it! Yeah I agree a wiki or at least some kind of info page is a good idea. When I have the time I'll look into it. This project started so small (just the Casull, Jackal, Harkonnen, and bayonets) and ended up ballooning into a big mod lol.

@vexion
It works normally for me. Which gun - the modded AR-15 or the AMR? Can you post the error log in the bug reports discussion?
vexion Nov 22 @ 3:55am 
When using the base "the long walk" scenario gun, harmony and vef throw a red error whenever i fire the gun. Any idea how to fix it?
Eppi Nov 20 @ 3:01pm 
cant wait for more updates! Especially more shadow arms, those seem extremely cool. A ton of things here, one of my favs of all time, but i think i still had not found everything despite playing with it for a long time. Would love if there was a wiki for this mod, hell, gimme the info and i might even contribute to it. Love to the dev!:steamhappy::steamthumbsup:
3238659256 Nov 20 @ 5:37am 
Oh, I just realized it's a problem with the Chinese localization.
3238659256 Nov 20 @ 5:27am 
I'm having an issue where, except for the Crusades scenario, none of the other scenarios have villager textures. Does anyone know how to fix this? I've only subscribed to the base game and hair, as well as the alien framework, the character editor, the original expansion framework, Hell's Song, and the alien Chinese localization.
Lena Nov 20 @ 4:31am 
aw hell yeah time to be a ♥♥♥♥♥♥♥♥♥♥♥♥♥ vampire
3M80E Nov 14 @ 4:24am 
SEARCH AND DESTROY!
SEARCH AND DESTROY!
Baskerville  [author] Nov 2 @ 9:39am 
@CrackaJack
Thanks, I appreciate it and I'm glad you enjoy it!