Portal 2

Portal 2

2,018 ratings
Excellent Partnership 6 - Synced Stasis
   
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11.078 MB
Sep 24, 2013 @ 7:45pm
Jun 11, 2014 @ 11:47pm
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Excellent Partnership 6 - Synced Stasis

In 2 collections by wildgoosespeeder
Excellent Partnership
9 items
Remixed Maps
10 items
Description
Inspired by Mevious's Stasis puzzle for coop use.

Once I finished playing Mevious's Stasis, I wanted to do a co-op version for a long time. First implementation was too confusing. Second implementation had technical problems with the PeTI editor. All would have been lost but third time's the charm! This version of the chamber I found something that worked. Hope it works for all of you.

http://www.steamcommunity.com/sharedfiles/filedetails?id=71751171
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30 Comments
DON.H3IS3NB3RG Feb 1, 2023 @ 2:54pm 
great map!
wilsonopen Oct 15, 2022 @ 7:26am 
Great map!!
TG Oct 4, 2017 @ 8:24am 
Good map, had some tight timing
Elenesski Jul 26, 2015 @ 8:20pm 
That was awesome !
Malfaction Jul 10, 2015 @ 5:44pm 
Nice! My partner was playing around and we discovered by accident what needed to be done to solve it. Thumbs up!
=MAG= D1B27 Feb 9, 2015 @ 5:31pm 
That was nuts. 5/5
Fren They/Them Nov 7, 2014 @ 6:31pm 
nice
wildgoosespeeder  [author] Aug 7, 2014 @ 1:48am 
Well originally I tried to use the button method in my map to match his map but it was just not pre-alpha testing right, as mentioned in the description. The second attempt at a coop Stasis map used an angled panel instead of a rail platform. Version three and final method (my current release map) uses a rail platform.
The Sojourner Aug 7, 2014 @ 12:42am 
True, although his map used something a bit less noisy: a button. Anyway, nice puzzle.
wildgoosespeeder  [author] Aug 6, 2014 @ 10:42pm 
Concept map in-game editor. Can't help it really. Mevious's Stasis has similar noise.