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I've spec out their gear with different key pieces so they don't overlap each other in the end. However, for the solo showcases where i aim to 1-turn or 2-turn the entire encounter, i have them used the best in slot stuffs instead so they end up borrowing each other gear in those videos.
End game split for OH Monk should be 8 Monk / 4 Thief if you wanted the least micro-management and the most comfy, but 9 Monk and 3 Thief are better damage-wise.